diff --git a/node-graph/rfcs/async-execution-model.md b/node-graph/rfcs/async-execution-model.md
index 841465c227..ef950bbfab 100644
--- a/node-graph/rfcs/async-execution-model.md
+++ b/node-graph/rfcs/async-execution-model.md
@@ -93,7 +93,7 @@ Which generations a subgraph observes is determined at compile time by the same
## Caching
-Memo nodes hash the (retain-filtered) context, generations included. `Final` and `Partial` are both cached; partials are safe because the finalizing bump changes the key. `Pending` and `Error` are never cached. Two memo tiers exist with different contracts: the persistent memo owns its entries and is a bounded LRU (contexts that change every evaluation would otherwise grow it without bound), while the frame memo stores entries in the per-evaluation arena, lends borrows on hits, and is invalidated en masse by the arena generation bump, which makes compiler-inserted caching effectively free.
+Memo nodes hash the (retain-filtered) context, generations included. `Final` and `Partial` are both cached; partials are safe because the finalizing bump changes the key. `Pending` and `Error` are never cached. Two memo nodes exist with different contracts. The frame memo is the cheap one the compiler inserts at nullification boundaries: it publishes a promoted span into the persistent arena region keyed on the lane-normalized context, hits serve straight out of the region until the region's epoch flush, and a flush makes an entry unreachable, never wrong, so compiler-inserted caching costs a re-publish rather than a deep copy. The explicit memoize node is two-tier: the same span fast path over deep copies that survive flushes, for content whose recomputation is what the author is paying to avoid. The arena split, promotion, and the laws they rest on are covered in the attribute RFC's arena section.
## Runtime
@@ -127,25 +127,34 @@ Scheduling semantics: generations are read once per evaluation (completions land
```rs
pub trait Node {
- type Output;
- fn eval(&self, input: &Input) -> GPoll;
+ /// Serves the node's record through the caller's claim; the proof is
+ /// mintable only by the claim's closing methods.
+ fn serve<'e, 'l>(&self, input: &Input, slot: FrameClaim<'e, 'l>) -> GPoll>;
/// Rank polymorphism extension point, scalar (`Free`) by default.
- fn extent(&self, input: &Input) -> GPoll { ... }
+ fn extent(&self, input: &Input, level: Level) -> GPoll { ... }
/// Batched evaluation; the default body is the per-lane spec loop.
- fn eval_batch<'a>(&self, input: &'a Input, range: Range,
- scratch: Option<&'a mut [MaybeUninit]>)
- -> BatchStatus<'a, Self::Output>
- where Input: InjectIndex + Copy { ... }
+ fn eval_batch<'a, 'e>(&'a self, input: &'a Input, range: Range,
+ scratch: Option<&'a mut [MaybeUninit]>,
+ frames: &Frames<'e>) -> BatchStatus<'a>
+ where Input: InjectIndex + Copy + ExtractArena { ... }
}
```
+With the record model there is no `Output` associated type: every node
+serves a record whose layout is wiring state, the element at offset 0,
+and `serve` is the one required method. The caller mints the claim out
+of its own frame space at the node's declared layout, so a served
+record is of that layout by construction, and kernels evaluate their
+inputs through generated handles that own the claims (the `eval` name
+survives on those handles and on the batch path).
+
Three load-bearing shape decisions:
- **Plain `&self` receiver.** An `&'i self` receiver forces the forwarding impl `impl Node for &'i N`, tying the node borrow to the eval lifetime, which makes shared references unable to satisfy higher-ranked bounds. With `&self`, sharing, erasure, and stack-scoped derived contexts compose. The price: nodes cannot lend their own storage; all lending rides the eval lifetime through the arena carried in the context (a node-resident value costs one clone into the arena per arena generation).
- **No lifetime parameter on the trait.** With `&self`, any lifetime in the output can only come from the input type, so lending impls quantify over it: `impl<'e> Node> for Lend { type Output = &'e T; }`. `GPoll` is fixed in the signature the way `Poll` is fixed in `Future`.
- **Input by reference.** `Input` is the owned context type; calls pass `&Context`. A modifying node keeps one mutable local, mutates it between calls (per-lane index stepping is one u64 store), and lends `&local` down; sound because inputs are second-class (never stored). This halved erased-edge cost versus by-value contexts (48 bytes of ABI traffic became one pointer).
-The batching law: `eval` is the sole semantic interface, and any `eval_batch` override must be indistinguishable from the default per-lane loop; overrides are optimization, never semantics. `extent` reports a node's domain (`Free` for index-invariant, `Exactly(n)` for bounded), with uncertainty riding the `GPoll` status axis like any other value.
+The batching law: `serve` is the sole semantic interface, and any `eval_batch` override must be indistinguishable from the default per-lane loop; overrides are optimization, never semantics. `extent` reports a node's domain (`Free` for index-invariant, `Exactly(n)` for bounded), with uncertainty riding the `GPoll` status axis like any other value.
## Context
@@ -201,8 +210,8 @@ Codegen requirements: the stand-in and error share a box, the status axis is fla
# Unresolved questions
- Partial epochs: futures that publish intermediate data (streams, progressive decode) want a weaker invalidation than completion.
-- Arena ownership and reset policy in the editor executor (the largest undesigned integration piece).
-- LRU capacity policy; exact policy for provisional errors.
+- Arena sizing and growth on exhaustion (grow-and-retry across frames); ownership and the reset policy landed with the two-arena split, transient reset per evaluation and persistent epoch flush after a refused reservation.
+- Exact policy for provisional errors.
- `Send`/wasm: spawned futures need `Send` on native only; the arena's concurrency claims need loom before any multi-threaded executor.
# Future possibilities
diff --git a/node-graph/rfcs/attribute-model.md b/node-graph/rfcs/attribute-model.md
new file mode 100644
index 0000000000..e960cd6679
--- /dev/null
+++ b/node-graph/rfcs/attribute-model.md
@@ -0,0 +1,882 @@
+# Summary
+
+Give every item flowing through the graph a set of named, typed attributes
+next to its primary `element` value. Attributes are stored as a packed
+record whose layout the compiler computes at graph compile time. Nodes
+declare their attribute reads and writes in their signatures, and the
+compiler resolves every access to a byte offset during wiring, so there is
+no name lookup at runtime. Storage and batch results are per-attribute
+columns. The contiguous record only exists as a per-lane view, assembled
+into frames claimed from the evaluation's frame space. All of the machinery that could
+corrupt a layout is generated code, so getting it wrong is a type error or
+a graph compile error rather than undefined behavior.
+
+# Motivation
+
+Attributes currently exist as a string-keyed store of type-erased
+columns beside the elements:
+
+```rs
+pub struct List {
+ element: Vec,
+ attributes: Attributes,
+}
+
+struct Attributes {
+ attributes: Vec<(String, Box)>,
+ len: usize,
+}
+```
+
+So the storage is already columnar: one boxed column per name, each
+holding `len` values. What it is not is resolved. Every access searches
+the key list by string comparison and downcasts the column, and merging
+eagerly pads missing attributes with materialized defaults. Scalar
+access boxes per value at the item boundary, where the same store
+appears as `ItemAttributeValues(Vec<(String, Box)>)`.
+On a ten-node chain with eight attributes over 64k items this costs us
+around 500ns per item. The design described here measures between 3.5
+and 47ns on the same workload, depending on the execution mode, and the
+cost is mostly independent of the attribute count.
+
+There is also a cost at compile time and in the node catalog. Because
+attributes ride inside `List`, a node that touches a property carries
+an implementations list enumerating every carrier type: the opacity and
+blend-mode nodes each name seven. Each row monomorphizes, adding a new
+carrier type means editing every one of these lists, and the duplicated
+instantiations show up in the build size, measured at 6.16 MB and about
+4% of frame rate when the rank work landed. An escape hatch exists for
+the narrow case of reading an attribute without the element (`ListDyn`,
+which erases the carrier), but it does not extend to nodes that write.
+Separately, opacity on a group and opacity on each member composite
+differently once members overlap, so the two are semantically distinct
+and the representation has nowhere to record which one a node meant.
+
+The requirements, briefly. Attributes are named with strings and work
+for all types, and users can author read/write nodes with custom names.
+A node placed before vs. after a structure node affects different
+nesting levels. Items whose element types agree can merge regardless of
+their attribute sets, with missing values filled from name-specific
+defaults. Names resolve at graph compile time, with a dynamic escape
+hatch for runtime-shaped data. A wire without attributes costs what a
+plain wire costs, and an attribute that is constant across a domain
+costs one slot rather than one per element. Batch access is the case to
+optimize, and scalar access should not require a second representation
+with conversions between the two.
+
+# Guide-level explanation
+
+## What an attribute is
+
+An item is a primary value (the `element`, which determines the wire's
+type and colour) plus a set of named attributes that flow along with it.
+A node can read, add, or overwrite one attribute without touching the
+element and without knowing which other attributes exist. Lists carry
+attributes at every nesting level, so an attribute on a group is a
+different thing from the same attribute on the group's members.
+
+## Declaring an attribute
+
+An attribute name is declared once, as a marker type:
+
+```rs
+attribute! {
+ /// How visible the content is.
+ pub Opacity("opacity"): f64 = 1.;
+ /// The item's label, parked in the arena by the writer.
+ pub Label("label"): &str;
+}
+```
+
+Each entry expands to the marker struct, its `Attribute` impl, and the
+census registration. This fixes the name, the value type, and the
+name-specific default
+(opacity should default to fully opaque, not to `f64::default()`). The
+registry collects the declarations into a census, and a misspelled name
+in a document can be diagnosed with a nearest-match suggestion. For
+names declared in code, one name belongs to one marker, so a name can
+never mean two different types. For user-supplied names, the marker
+fixes the value type and the default in code, while the name itself
+arrives as a constant text input on the document node. It joins the name
+table at graph compile time, which is where every resolution happens
+anyway, and two user-supplied names colliding at different value types
+is a graph compile error naming both nodes.
+
+A write can also be generic over the name. The shape is settled but not
+yet built: the marker is `Generic` with the value type declared
+concretely in the signature, so `Attr>` and
+`Attr>` are two independently named f64 writes and no
+runtime type dispatch exists. The name itself arrives as a constant
+text input on the document node and joins the name table at graph
+compile time, which is where every resolution happens anyway; two
+user-supplied names colliding at different value types is a graph
+compile error naming both nodes, the same one-name-one-type check that
+covers declared markers. A generic read resolves only when the binding
+is unique, and anything else is a validation error. The node is one
+compiled instance per concrete value type; the name never enters
+monomorphization. The build is sequenced after the current cleanup,
+and its editor-facing access has to be design-checked against the
+typed attribute key API (#4352) before it lands.
+
+## Reading and writing attributes
+
+A node declares its attribute io in its signature. A parameter that
+reads attributes destructures its input into the wired value and the
+reads taken from that input's wire. The opacity node becomes:
+
+```rs
+/// Modifies the opacity of the input by multiplying the existing value by this percentage.
+#[node_macro::node(category("Blending"))]
+fn opacity(
+ _: impl Ctx,
+ (element, opacity): (T, Attr),
+ /// How visible the content should be, from 100% (fully opaque) to 0% (fully transparent).
+ #[default(100.)]
+ factor: Percentage,
+) -> (T, Attr) {
+ (element, Attr(*opacity * factor / 100.))
+}
+```
+
+An `Attr` inside a parameter tuple is a read from that parameter's
+wire (it yields the declared default if nothing upstream wrote the
+attribute), an `Attr` in the return tuple is a write, and the same
+marker on both sides is a modify. A `RemoveAttr` in the return
+tuple is a delete: the name leaves the output layout, downstream reads
+yield the default again, and the column leaves the Data panel. A read
+binds to the input it is destructured from, so which wire an attribute
+comes from is always explicit in the signature, and secondary inputs
+declare reads the same way:
+
+```rs
+ (factor, out_of_100): (Percentage, Attr),
+```
+
+There is no implicit attribute flow between inputs. The primary
+input's attributes pass through to the output, overwritten where the
+node writes; a secondary input contributes exactly the reads its tuple
+names. An input without reads stays a plain parameter. Parameter
+attributes (`#[default]`, `#[implementations]`, doc comments) apply to
+the value component; attribute markers are concrete types and never
+enter monomorphization.
+
+The first parameter after the context is the primary input, with or
+without a read tuple, and an unbounded generic `element: T` in its
+value position that is returned in the first tuple position means
+"I pass the element through unchanged". The compiler lowers this to a
+byte copy (often to nothing, see below), and a single compiled instance
+covers every element type, with no trait bounds and no implementations
+list. A node that actually computes on the element uses a concrete type
+or a bound instead and monomorphizes per its implementations list.
+`_: ()` means "no primary input".
+
+## Levels: before vs. after a structure node
+
+This part of the design is not settled, and the first implementation
+resolves every attribute at a single level. It is written up here
+because the requirement is real and the rest of the model has to leave
+room for it; see the open question at the end.
+
+Where a node sits in the chain should decide which nesting level it
+affects. Applying the opacity node to a shape and then repeating it
+would give every copy its own opacity. Repeating first and then applying
+opacity would set one value on the whole group, which composites
+differently where copies overlap. The node's code is identical in both
+cases. Reads and writes bind to the top level of the wire at the node's
+position in the chain, and Repeat pushed a level in one of the two
+arrangements. Reaching an inner level from outside is an explicit
+map/enter construct, so "set on the parent" and "map over the children"
+are visibly different graphs.
+
+## Structure nodes
+
+A node that produces a list declares the new level's extent and writes
+per-copy values. The body is one lane of that list. There are two
+shapes, and which one applies is decided by whether the copies have to
+re-evaluate the content.
+
+The general shape takes the content lazily and evaluates it once per
+copy, at that copy's index:
+
+```rs
+/// Instances the content a number of times, spaced by the direction vector.
+#[node_macro::node(category("Repeat"), extent(repeat_extent))]
+fn repeat(
+ ctx: impl Ctx + DeriveCtx + ExtractIndex,
+ content: impl Node, Output = (T, Attr)>,
+ #[default(1)]
+ #[hard(1..)]
+ count: u32,
+ #[default(100., 100.)]
+ direction: DVec2,
+) -> Result)>, Interrupt> {
+ let inner = content.inner_extent(ctx)?;
+ let (copy, rest) = ctx.split_innermost(inner);
+ if copy >= count as u64 {
+ return Err(GraphError::past_end().into());
+ }
+ let offset = direction * copy as f64;
+ let mut frame = IndexLink { index: 0, outer: None };
+ let (element, transform) = content.eval(&ctx.push_level(&mut frame, copy, rest))?;
+ Ok((element, Attr(DAffine2::from_translation(offset) * *transform)))
+}
+```
+
+The kernel splits the flat index into its own copy index and the index
+below it, then evaluates the content at a context with the copy pushed
+as a level. `DeriveCtx` is what admits the push, and only a lazy input
+can receive a derived context, so this shape is exactly the one where
+the copies are allowed to differ: anything upstream that reads the index
+sees the copy it is being evaluated for.
+
+Where the copies do not re-derive the content, the input stays an
+ordinary carrier and the kernel only computes the copy's own attributes:
+
+```rs
+#[node_macro::node(category("Repeat"), extent(repeat_opacity_extent))]
+fn repeat_opacity(ctx: impl Ctx + ExtractIndex, element: f64, count: u32) -> IList<(f64, Attr)> {
+ emit(element, Attr(ctx.index() as f64))
+}
+```
+
+A carrier is evaluated once for the whole run rather than per lane, so
+every copy sees the same element and the variation lives entirely in the
+attributes. The `emit(...)` tail marks the one-lane form and doubles as
+the tuple constructor, and it is optional.
+
+## Merging
+
+Merging concatenates. The merged attribute set is the union of the
+inputs', and an attribute missing on one side is filled with its declared
+default for that side's items, so the result is rectangular in every
+attribute. A scalar input contributes one item. When lists are combined,
+each input's own top-level attributes are pushed down onto that input's
+items (composing by the attribute's declared rule where one exists;
+otherwise the pushed value fills the items that never wrote the name
+and the inner value wins where they did, resolved from the write sets
+at graph compile time), and the merged list starts with an empty
+top level. If the user wants to keep the groups as groups, they wrap
+explicitly instead.
+
+## Selecting
+
+Switch takes two lazy inputs and returns one of them, for any carrier,
+without an implementations list:
+
+```rs
+/// Evaluates either the "If True" or "If False" input branch based on the condition.
+#[node_macro::node(category("Math: Logic"))]
+fn switch(
+ ctx: impl Ctx,
+ _: (),
+ condition: bool,
+ #[expose]
+ if_true: impl Node, Output = T>,
+ #[expose]
+ if_false: impl Node, Output = T>,
+) -> T {
+ if condition { if_true.eval(ctx) } else { if_false.eval(ctx) }
+}
+```
+
+An unbounded generic on a lazy input means the whole record flows
+through. Evaluating a branch yields an opaque value carrying its record,
+and whatever value the kernel returns is the output, element and
+attributes together. Kernels can evaluate several inputs, hold the
+results side by side, and pick among them with any logic, so fallback,
+N-way multiplexers, and per-lane data-driven selection are the same
+two-line pattern rather than new node kinds. The branches may carry
+different attribute sets. The output carries their union, filled with
+defaults per branch. A lazy input with a concrete output type is an
+ordinary value input: its value flows, the attributes on its wire do
+not. The tuple form composes with laziness: a lazy input declared
+`Output = (T, Attr)` yields the element and the declared reads at
+each evaluation, so a kernel can branch on another input's attribute
+without evaluating the branch it rejects. It is a read declaration
+only: the lazy input's fields do not pass through to the output, since
+the kernel controls whether and how often the input is evaluated;
+forwarding a lazy input's attributes is routing.
+
+The rest of the authoring surface composes. Categories, per-parameter
+doc comments, `#[default]`, `#[hard]`, `#[expose]`, widget overrides, and
+the kernel dialects (`Result<_, Interrupt>` with `?`, `GPoll` returns,
+async sources) all compose with the forms above. An async source writes
+its attributes through its claim like any other node; a reference-valued
+attribute crosses the future boundary as an owned deep copy, covered in
+the reference section.
+
+# Reference-level explanation
+
+## Records and layouts
+
+A record is the element at offset 0 plus one field per written attribute,
+aligned to the widest field. Since the element comes first, a pointer to
+the record is also a valid pointer to the element. Element-only
+consumers are wired without adaptation, the wire keeps the element's type
+and colour, and the registry stays keyed on element types.
+
+```
+ byte 0 4 8 12 16 20 24 28 31
+ ┌───────────────┐
+ f64 │ element │
+ └───────────────┘
+
+ ┌───────────────┬───────────────────────────────┬───────┬─┬───┐
+ +3 │ element │ Attr<&str> (ptr, len) │ u32 │b│pad│
+ └───────────────┴───────────────────────────────┴───────┴─┴───┘
+
+ Canonical order (descending alignment, then size) leaves no interior
+ padding here; 3 bytes of tail round the record up to align 8.
+```
+
+A wire's layout is the set of all attributes written in its upstream
+cone and not removed since, in a canonical order (descending alignment,
+then size, then name and level), computed at graph compile time. Some
+consequences:
+
+- Layout identity is captured by stable node ids, because the write set
+ is part of the hashed upstream cone. An instance that survives an
+ incremental recompile cannot meet a changed layout.
+- Reads resolve to `Option` at wiring, each against the layout
+ of the input wire its tuple destructures. Present means a field
+ access, and absent means the macro emits the default constant. Writes
+ always resolve. The runtime does no name lookup, no hashing, and no
+ downcasting. A resolved read costs the same as a native struct field
+ access (0.43ns).
+- Writes that are never read are diagnosed. Eliding them is a permitted
+ whole-graph optimization but not required. Keeping them in the layout
+ is what keeps the layout a pure function of the upstream cone.
+- Layouts are derived data. The document stores only user-visible
+ structure, no attribute data is serialized, and representation changes
+ never require a document migration.
+- Semantically a wire value has every attribute at all times: a read of
+ a name nobody wrote yields the declared default, so a written default
+ and an absent name are indistinguishable at runtime. Presence
+ (membership in the layout) is representation, consulted only by merge
+ push-down's fallback and the Data panel, which presents the layout:
+ column presence is a pure function of the graph, stable across frames
+ and across the branches a selector takes.
+- Writes are unconditional: presence never depends on a value, so a
+ conditionally relevant attribute is written at its default, and a
+ runtime `Option` around a value buys nothing (`None` could only mean
+ the default). A name that wants a distinguished unset declares an
+ `Option` value type on its marker.
+
+Fields are `Copy`, and larger payloads go behind a pointer-sized field.
+Runtime-shaped data (CSV columns, arbitrary JSON) is a single dynamic
+attribute holding a map in a fixed-size slot. It is the intended slow
+path and puts no constraints on the fast one. Layouts are always static.
+
+A name's type is unique by construction. For declared markers the census
+admits one marker per name, checked when the registry is built. For
+user-supplied names the binding forms at graph compile time, carrying the
+marker's declared value type, and two names colliding at different types
+is a graph compile error that names both nodes. Generic-named writes
+join the same table, carrying the name and value type their bindings
+resolve to, so the check runs over declared markers, user-supplied
+names, and generic instantiations together. We do not attempt
+coercion.
+
+## Levels and residency
+
+Layout keys carry a level, and levels are numbered from the innermost
+out, which keeps them stable when a structure node pushes a level
+(nothing renumbers) and matches how indices are already numbered. Only
+level 0 is populated today: the packed-record tier is flat, so the
+binding rules below and the residency analysis that follows them are the
+intended design rather than the implemented one. The level in the key is
+what leaves room for both. Keying is frozen at level 0 for the parity
+landing: no re-leveling exists, a level other than 0 is unsupported,
+and catalog nodes assume level 0.
+
+The binding rules are:
+
+- A read binds to the top level of the input wire it is destructured
+ from at the node's chain position; a write binds to the top level of
+ the output wire.
+- A structure node pushes a level and then writes its per-copy
+ attributes into the former top row, and the new top row starts empty.
+- A node that reads the element (concrete type or bound) is pinned to
+ level 0. An element-agnostic node binds to whatever the top currently
+ is, which is also what allows a pure attribute node to run at a level
+ where no element is materialized at all.
+
+An attribute at level j ignores indices deeper than j by definition, so
+the level a value's storage actually varies with (its residency) lies
+somewhere between its binding level and the root. The compiler computes
+residency with the same index-invariance analysis used for context
+nullification. Constant-everywhere is residency at the root: one slot.
+A per-item attribute that only varies per group is bound at level 0 but
+resident at level 1, so it gets one slot per group rather than one per
+item.
+
+Storage is meant to be level-resident and columnar, with the contiguous
+record as a view. Per-lane consumers get the view assembled across
+levels and columns into their activation frames. Reads across a level
+boundary use the same index decomposition the structure nodes already
+perform, and in batches that decomposition is hoisted per run. Neither
+the residency analysis nor the multi-level storage exists yet; a single
+level with resolved offsets is the base case both are built on.
+
+## Runtime representation
+
+- Every node's per-lane output lands in a frame claimed from the
+ evaluation's frame space: a grow-only buffer the executor owns and
+ lends down, sized at wiring by folding each path's frame need, so
+ exhaustion is an accounting failure a debug assertion catches rather
+ than a hot-path branch, and frame bytes carry no drop glue. A node's
+ caller mints the node's frame claim out of its own free space; the
+ node writes through the claim and closes it through `serve`, the
+ `Node` trait's one required method, whose `Served` proof is mintable
+ only by the claim's closing methods, so a served record is of the
+ claimed layout by construction. The claim carries the free space
+ beyond the frame, the node's inputs claim past it one after another,
+ and a claim's space is free again when the claim dies, on value,
+ error, and pending exits alike, with no per-exit ritual. "Allocating"
+ a result is cursor arithmetic; a droppable payload parks in the arena
+ once and the record carries the reference.
+- No global slot assignment exists: a node's wiring state is its own
+ frame size, so incremental recompiles and instance reuse cannot
+ invalidate storage. The frame space belongs to the evaluation rather
+ than to a thread, so worker counts never enter wiring. The reserve is
+ the peak of a per-path fold over the graph (a node's need is its own
+ frame plus its inputs' frames plus the deepest input's peak), computed
+ once at wiring; it exceeds the plain sum of node frames because
+ fan-out re-evaluation keeps several copies of a shared node's frame
+ live at once.
+- Held record values are safe without a guard: a claim keeps its record
+ until it dies, so no input is released while a later sibling
+ evaluates. Shared subtrees additionally rely on single consumption.
+ The compiler's boundary frame memos provide it where the
+ nullification pass inserts them; automatic insertion at every fan-out
+ is designed but not built, and until it lands it gates the
+ stack-return optimization for shared un-memoized subtrees.
+- Batch results are a run of lanes behind a resolved offset per field,
+ and the target form is per-field columns, each statically Varying (an
+ array) or Uniform (a single value) per the residency analysis. A node
+ that does not touch a column then forwards the pointer, so bypass
+ costs nothing, and uniform columns give constant attributes their
+ one-slot cost regardless of lane count. Both execution forms share one
+ layout descriptor, and crossing from a batched producer to a per-lane
+ consumer costs about 1.5ns per lane through a lane-view adapter. The
+ first implementation lays the run out as an array of records and
+ resolves each marker to an offset within a lane; moving that to
+ struct-of-arrays, and then to flat tables, happens behind the same
+ accessors. A batched producer serves lanes in place over the caller's
+ scratch through a claimed run of same-layout slots, so a lane serves
+ with no staging copy.
+- A materialized level carries its lane count beside its layout and its
+ storage, which is either an arena-resident run or an owned copy.
+ Erased consumers (the Data panel, capture, deep copy) read the count
+ and the fields off that handle without reaching into the element type,
+ and Varying vs Uniform is meant to stay static in the layout, a
+ Uniform column addressing a single value. This is the same picture as
+ a batch result, so materializing a level and returning a batch are one
+ format. A record value is one pointer wide, and only a record whose
+ layout is empty rides inside the value itself; everything else spills
+ to claimed frame space.
+- Alignment padding is what the column form buys. In a row, a `u8`
+ element costs the same as a `u64`, while packed columns keep the cost
+ proportional to the element size (2x cheaper than rows when
+ cache-resident, around 8x when memory-bound). Once columns are the
+ storage format, the proportional cost holds wherever data accumulates
+ and the padding survives only in transient view slots, whose number is
+ bounded by graph depth. Until then a run pays a row's padding on every
+ lane, which is the cost the struct-of-arrays step removes.
+
+## Arenas, promotion, and memos
+
+Droppable payloads and every borrow a record lends live in two arena
+regions per executor. The transient arena is reset at the end of every
+evaluation: allocation is a bump, a parked payload registers a drop
+obligation, and the reset is a cursor rewind plus the registered drops.
+The persistent region holds what must outlive an evaluation (published
+memo spans, moved payloads) and flushes as a whole epoch, only between
+evaluations and only after a refused reservation. Every crossing from
+outside storage into a region is generation-checked, so a stale handle
+is a cache miss, never a dangle.
+
+Two rules the split rests on, both bought with measurements:
+
+- The retention law: arena occupancy is not a proxy for retained heap.
+ A park costs one pointer in the region while owning arbitrary heap
+ outside it (a 52x gap was measured), so a single region cannot
+ decouple transient droppable heap from span lifetime; the one-arena
+ epoch design this replaced ran a real document to a 12.3 GiB OOM.
+ The split, plus a per-park retained-heap hint kept as a lower bound,
+ is the answer.
+- The sharing law: sharing a payload between persistent entries is
+ sound because persistent invalidation is epochal, every entry dying
+ at one flush; per-entry eviction would need the refcounts this design
+ avoids. One level down, a reference-valued attribute field's header
+ is never provenance-shared: it clones, or moves where the payload
+ owns all of its content and the transient arena confirms the
+ reference is its own park keyed by the payload's static type. The
+ move is a header memcpy with the drop obligation and its heap hint
+ transferred, the source entry tombstoned in place, and a
+ per-generation forwarding map so a payload two records share moves
+ once.
+
+Promotion into the persistent region is copy-on-write over provenance:
+a reference already persistent or `'static` is shared pointer for
+pointer, a transient leaf payload moves its header, and region bytes
+memcpy. Types with arena-resident interiors register promote glue in
+element- and field-keyed registries, so nested content takes the same
+dispatch instead of a deep copy through an owned intermediate.
+
+Two memo nodes ride this, with different contracts. The frame memo is
+the cheap span-only memo the compiler inserts at nullification
+boundaries: it publishes a promoted level into the persistent region
+keyed on the lane-normalized context, a hit before the next flush
+serves straight out of the region, and a flush makes an entry
+unreachable, never wrong. The explicit memoize node is two-tier: the
+same span fast path over deep copies that survive flushes, so
+author-marked expensive content never pays recomputation for a flush.
+
+An async source's future outlives the evaluation that spawns it and may
+outlive a persistent epoch, so a reference-valued attribute cannot
+cross into it as a region handle: a flush would invalidate the handle
+mid-flight, and pinning the park would need the refcounts the sharing
+law avoids. It crosses as an owned deep copy instead (`OwnedAttr`),
+taken through the field glue before the first await while the spawning
+evaluation's storage is live, and parked into the serving arena at
+every lift, one copy per invocation.
+
+## Kernel io lowering
+
+| Signature form | Meaning | Lowering |
+| --- | --- | --- |
+| first non-context param | primary input | carrier record |
+| `_: ()` | no primary input | no carrier input |
+| `element: T` (unbounded, returned first) | explicit passthrough | erased byte carry, where `T` is instantiated with a zero-sized token, so the routing is checked by the type system and costs nothing |
+| `element: Concrete` / bound | element read | field read at offset 0, monomorphized per implementations list, binds level 0 |
+| `(x, a): (X, Attr)` | input with attribute reads | the value as its ordinary lowering; each `Attr` an offset read into that input's record, or the default constant |
+| `(_, a): ((), Attr)` | attribute-only input | a wired record input with unit element; the attribute is the payload |
+| `Attr` in the return tuple | attribute write | offset write into the output record |
+| `RemoveAttr` in the return tuple | attribute delete | the name leaves the output layout; functionally a write of the default |
+| `OwnedAttr` in an async source's return tuple | owned attribute write | the value crosses the future boundary as a deep copy taken before the first await, and parks into the serving arena at every lift; exhaustion surfaces as a poll |
+| `keys: IList` | whole-extent input | a wired input, evaluated over its extent into a view |
+| plain parameters | wired value inputs | ordinary wired value inputs; attributes on their wires do not flow |
+| `impl Node, Output = Concrete>` | lazy value input | the value flows, attributes do not |
+| `impl Node, Output = (T, Attr, ..)>` | lazy input with attribute reads | each eval yields the element plus the declared reads, offsets resolved against that input's layout; a read declaration only, and no field pass-through |
+| `impl Node, Output = T>` (unbounded) | source of an opaque record family | routing, see below |
+| `-> IList` with a lazy subject and `DeriveCtx` | per-copy level production | the kernel splits the index and evaluates the subject at the pushed level |
+| `-> IList` with a carrier subject | per-lane level production | the carrier binds once for the run; the kernel computes each lane's own fields |
+| `-> IList` without `extent(fn)` | store form | whole-level body, node owns storage |
+
+`extent(fn)` names a function over the node's inputs and the queried level
+(author code never receives the node struct); `extent_raw(fn)` is the
+escape hatch for anything that vocabulary cannot say. The declaration
+answers what the level's counts are; the kernel performs the matching
+index decomposition itself. The two are written separately and have to
+agree, which is why the split and push go through shared helpers rather
+than open-coded arithmetic. `emit(...)` is an optional tail marker for
+the carrier form whose parentheses double as the tuple's, so multi-write
+lanes pay no extra nesting.
+
+The rule behind all the lazy forms: kernels control whether, when, and
+at which index their inputs are evaluated, but never how the records
+move. Attributes travel inside record values or
+through generated machinery, so kernel-controlled evaluation cannot
+misalign them, and domain declarations stay with the extent system.
+
+## Structure shapes
+
+A structure node pairs an extent composition with an index
+decomposition. The extent composition is an ordinary extent override:
+the node macro's `extent(fn)` attribute names a function over the node's
+inputs and the queried level to `GPoll`, with `extent_raw(fn)` as
+the escape hatch keeping the raw node, context, and level form, so
+multiplicative, additive, and data-dependent extents are one mechanism
+rather than a macro taxonomy, and the default stays the meet over the
+value inputs.
+
+- Multiplicative (Repeat, map/enter): the extent override answers the
+ pushed level with the copy count and forwards inner levels to the
+ content. The kernel splits the flat index into the copy index and the
+ index below it through the shared split helper, and pushes the copy as
+ a level on a derived context before evaluating the content there. The
+ extent declaration and the split are written separately and have to
+ agree; the helpers are shared so that they can. Batches split into
+ maximal per-copy runs.
+- Additive (Merge): an ordinary routing kernel whose selector condition
+ is the index. The kernel range-splits the flat index into a segment
+ and a local index through the shared split helper and evaluates that
+ input at the shifted index via the derived-context lowering; the
+ extent override sums the inputs' extents through `Extent::sum`. An
+ input with unbounded (Free) extent counts as exactly one item in the
+ sum, so merge is an extent-forcing boundary, which is the scalar base
+ case. Item rows union with per-segment default fill. Each input's top
+ row is pushed down one level onto that input's items via entries in
+ the translation plan (a level remap computed at wiring; no values are
+ needed at compile time), composing by the declared combine rule; the
+ fallback is inner wins iff the inner level wrote the name, resolved
+ from the write sets at wiring. The merged top row starts empty. An
+ explicit Wrap node is how the user nests instead; a marker on the
+ merge node enables the push-down plan variant. Batched merge forwards
+ per-segment sub-ranges derived from the same split helper, so column
+ uniformity survives concatenation per segment, default
+ materialization is only paid on the per-lane and store paths, and
+ per-lane vs batched agreement is law-bound.
+
+## Opaque record values
+
+An unbounded generic names a family of opaque record values. Its
+sources are the lazy inputs whose `Output` is the generic; the element
+passthrough is the same mechanism with the carrier as the family's only
+source. Wiring computes the union of the sources' layouts and a
+translation plan per source (field moves plus default fills). The
+kernel-facing handles wrap the inputs the same way the error dialect
+wraps status plumbing: evaluating a source evaluates its input at the
+unchanged context and yields a value carrying the resulting record,
+either through the plan into a claim of that source's own, or, when the
+source's layout already equals the union, by forwarding the record
+pointer untouched. The forwarding case compiles to a conditional move
+plus a tail call; the +4.7ns per lane of a two-branch switch is the
+condition and ordinary branch misprediction, and a translating source
+costs +6.5ns per lane at eight attributes.
+
+The kernel routes these values as ordinary Rust values. It can evaluate
+any source any number of times, hold several results at once (per-source
+claims keep them valid side by side), pass them through helper
+functions, and return any of them. The returned value's record is the
+node's output, so provenance is carried by the value itself: element and
+attributes travel together, and returning a result obtained before some
+later evaluation is well-defined. A value is live until its own source
+is evaluated again, which reclaims that source's claim; a kernel that
+needs two results of one input side by side declares the input twice.
+The values are opaque and unforgeable, and inspecting one requires
+bounds on the generic, which is element access and monomorphization as
+usual.
+
+This is the general form of selection: switch, fallback, N-way
+multiplexers, and per-lane data-driven choice among inputs are all plain
+kernels over the same mechanism, and none of them needs anything from
+the macro beyond the family lowering. Whole-list switching vs. per-item
+zip is just the residency of the condition: an invariant condition
+collapses through nullification, a varying one selects per lane.
+
+The one-source shape also covers the registry's infrastructure rows.
+Monitor, context modification, memoize, and the lend and clone adapters
+are all `T -> T` passthroughs with a side effect. Over the record family
+each is a single generic node: the record forwards, and the side effect
+is orthogonal to the type (a reflective snapshot through the layout
+descriptor, a derived context, or a persistence copy sized by the
+layout). Persisting a non-Copy element needs a clone and drop function
+per element type, registered once beside the type itself rather than
+once per infrastructure node, so the per-type surface is types plus
+nodes rather than types times nodes, and compiler-inserted
+infrastructure splices one generic proto node without naming value
+types. The genuine conversion rows (the Into and Convert matrix)
+remain, because those do real per-type work.
+
+A kernel that modifies the index on the context evaluates an input at a
+lane other than its own, which makes index-computable reorders plain
+kernels:
+
+```rs
+/// Reverses the order of the input list.
+#[node_macro::node(category("General"))]
+fn reverse(
+ ctx: impl Ctx + ModifyIndex + Copy,
+ _: (),
+ content: impl Node, Output = T>,
+) -> Result {
+ let total = match content.extent(ctx, Level::Total) {
+ GPoll::Final(Extent::Exactly(count)) => count as u64,
+ GPoll::Pending => return Err(Interrupt::Pending),
+ _ => return Err(GraphError::new("reverse over a non-exact extent").into()),
+ };
+ let mut shifted = *ctx;
+ shifted.set_index(total - 1 - ctx.innermost_index());
+ content.eval(&shifted)
+}
+```
+
+Shift, slice, and read-item-at-index are the same shape. Sort and
+shuffle still compute a whole-extent permutation once per sweep, which a
+pure per-lane kernel cannot hold, so they keep the remap-returning
+kernel. Applying a remap has a spec: per lane, evaluate the input at the
+permuted index. The generated batch kernel is the law-bound override of
+that spec, materializing the input's columns once
+and gathering each index-varying column through the wiring-resolved
+table with index-invariant columns skipped (about 1.4ns per varying
+column per lane; the comparison work of the sort itself does not depend
+on the representation). For a bijective permutation the per-lane spec
+already costs the same number of upstream evaluations as direct
+consumption, so the batch form buys cache locality and run coherence
+rather than correctness.
+
+## Compiler passes
+
+Everything happens at graph compile time. The census is assembled from
+the marker declarations (names, types, defaults, combine rules). Each
+wire's layout is constructed from its upstream write set, and residency
+comes from the index-invariance analysis. Offsets are resolved into node
+state, the stack bound is folded from the layouts, and union and
+translation plans are built at selectors and merges. A per-name
+dependency analysis feeds the cache keys. The diagnostics produced along
+the way are unknown or misspelled names (checked against the census,
+with nearest-match suggestions), custom-name collisions, reads that some
+evaluation path cannot satisfy, and layout conflicts. The runtime does
+no name lookup. Layout construction and the safe record builders check
+field type identity and panic on a mismatch, which is what guards the
+generated code against itself at wiring boundaries.
+
+## Soundness
+
+Attributes only move through generated machinery. Kernels receive
+dereferenced values and opaque handles, and the translation and carry
+plans behind them are emitted from wiring-resolved layouts. Layout
+identity is captured by stable node ids, so an instance that survives a
+recompile can never meet a changed layout. Because layouts are functions
+of wires rather than of anything a kernel controls, safe kernel code can
+make semantic mistakes (evaluating an input it did not need to) but
+cannot misalign an offset. Kernels see contexts only as an opaque
+`impl Ctx + ...` they cannot construct, and lifetimes keep them from
+stashing handles in node state.
+
+That is the property the design is for, and the enforcement now rests
+on construction at the seams that used to be open. Type identity is
+stamped on every layout field and on the element write, and both
+participate in layout equality, so the union's shared-element assertion
+and the identity-forwarding decision distinguish same-shape
+different-type layouts. Retiring the inline register-return path in
+favor of always-spill removed the one producer that wrote without an
+installed layout. Serving closes only through a frame claim's own
+methods, whose proof cannot be minted elsewhere, and assertion reads go
+through an owned capture at the node's declared layout rather than raw
+frame reads. Serving lifetimes make an arena-resident value
+inexpressible beyond its evaluation in safe code, and an arena move is
+keyed by the park's static type, so a mistyped or unkeyed reference
+declines into the clone path instead of moving foreign bytes. What
+remains unsafe is the irreducible core, the erased glue and the
+wiring-computed byte plans, plus a small tracked set of open seams of
+which the hoist mask's positional contract is the last
+soundness-relevant survivor; an adversarial audit round over every
+safety contract is scheduled before this lands upstream.
+
+# Drawbacks
+
+- The node macro absorbs real complexity: io classification, layout
+ bookkeeping, the structural skeletons, and the record-family lowering are all
+ generated code. That is the point (authors stay simple, the privileged
+ surface stays auditable), but macro diagnostics will need work to stay
+ better than raw trait-solver errors.
+- Changing a document's attribute set changes layouts, which recompiles
+ the affected cone and reconstructs its instances. This is the same
+ cost class as editing node parameters today, but a runtime-map design
+ would absorb attribute renames without recompiling.
+- Until an elision pass exists, attributes that are written but never
+ read occupy slots and copies.
+- Per-lane views pad small elements up to the record alignment, and so
+ does a run of records until the columnar storage arrives; only the
+ column form is footprint-proportional.
+- Two execution forms (per-lane views and batches) are more
+ machinery than one representation. They share a single layout
+ descriptor, and the measured seam between them is about 1.5ns per
+ lane, but the machinery still has to exist.
+
+# Rationale and alternatives
+
+- Keep runtime maps (the current implementation): roughly 500ns per item
+ on the reference chain and ~57ns marginal per attribute, an allocation
+ per column, and no compile-time name checking. Interning the keys
+ improves the constant (about 1.9ns per access vs. 0.43 for a resolved
+ offset) but keeps a per-access search and rules out the structural
+ optimizations that need static layouts: bypass, uniform columns, and
+ packing a level's fields to their resolved offsets.
+- Attributes as separate graph edges, one channel per attribute: bypass
+ and per-channel caching become graph structure. We prototyped and
+ measured this. Without caching at fan-outs, every channel re-evaluates
+ the shared upstream work (2-4x slower on realistic chains), and the
+ cache that fixes it stores a multi-channel result, which is a record,
+ so the fixed version converges on this design while keeping the extra
+ edges, dispatch, and graph inflation. The two structural insights of
+ the channel model survive here as the column structure of batch
+ results.
+- Typed attribute tuples in the wire type: layouts become
+ document-dependent types, which the registry's precompiled constructor
+ rows cannot cover, and row polymorphism leaks into type resolution.
+ Keeping layouts as side metadata means attribute sets never gate
+ convergence (merge unions them, defaults answer switch mismatches) and
+ the resolver is untouched.
+- The numbers cited throughout come from a reference prototype with
+ type-erased node inputs (the indirect calls were verified in the
+ disassembly), thin LTO, 64k-lane workloads, and best-of-nine timing.
+ Chain results use ten nodes and eight f64 attributes.
+
+# Prior art
+
+Attributes were specified in issue #3779 and first implemented by the
+Item and List wire types work, which remains the behavioral reference
+for this design: name-specific defaults, merge with default fill, and
+the Data panel's presentation of items all carry over, and the wire
+rank display and Data panel belong to the editor and are unaffected
+here. One behavior is refined rather than kept: flat merge
+has to drop one input's top-level attributes, which the push-down rule
+is meant to preserve. The present representation (string-keyed storage inside
+`List`, with per-carrier implementations rows) is what the Motivation
+section measures. This RFC keeps its observable behavior while replacing
+the storage and registration strategy underneath.
+
+Outside Graphite, the nearest prior art is row polymorphism in records
+(Rémy; PureScript and Elm) for the layout unions, ECS archetype storage
+for resolved column handles, and the uniform vs. varying distinction
+from shading languages for residency.
+
+# Unresolved questions
+
+- Leveled attributes, the largest open area. Attributes at more than one
+ nesting level are designed but not built, and the keying is frozen at
+ level 0 for this landing, which parity does not need. Open within the
+ area are the binding rules as stated (does a read really bind to the
+ top level of the wire it is destructured from, and is pinning
+ element-reading nodes to level 0 the right rule), how a structure
+ node's per-copy write lands in the former top row, whether residency
+ is worth its analysis or whether the extent machinery already answers
+ it (an attribute whose index function ignores the index is `Free`),
+ and what the storage for a level above 0 looks like given that the
+ record tier is flat. The UX half of the same question is the
+ map/enter construct: how "set on the parent" and "map over the
+ children" read differently in the graph. Until this is settled, the
+ Repeat-around-Opacity requirement is unmet.
+- Where and how the combine rule is declared on the attribute marker.
+ Merge push-down and flatten both consume it, and inner-wins is the
+ intended fallback.
+- The spelling of the push-down marker on the merge node, the one part
+ of the additive shape the extent override cannot express.
+- Naming: the authoring list type is spelled `IList` here, as in the
+ implementation, to keep it clear of the legacy wire type's `List`; a
+ rename to `List` is planned once that type retires.
+- Generic-named writes: the shape is settled (`Generic`, concrete
+ value type, name as a constant text input resolved at graph compile
+ time), and what remains open is where the default for a generically
+ written name comes from (a `Default` bound on the value vs. an input
+ on the name source) and the graph UX of the name source node, to be
+ design-checked against the typed attribute key API (#4352).
+- Whether evaluating at a lane outside the input's extent is clamped,
+ wrapped, or a debug assertion.
+- `IList>` outputs, i.e. one node pushing two levels.
+- How chatty the editor boundary becomes per frame, given that tools
+ consume materialized views today.
+
+# Future possibilities
+
+- Scope variables: varargs with graph-compile-time-known names, the
+ context-side mirror of this design. The same census and marker
+ machinery, reads resolved to a hop count into a stack-allocated chain
+ (0.43ns through two hops in our measurements), pushes that are free of
+ allocation (0.56ns), and injection handles that make a missing or
+ doubled push unrepresentable. This shrinks the context to a hot core
+ and replaces coarse context features with per-name dependencies in
+ cache keys.
+- Write elision for never-read attributes, once the whole-graph analysis
+ pass exists.
+- Mask-run decomposition in the selector's batch kernel: dense
+ sub-ranges for uniform condition runs, and optionally
+ compute-both-and-select speculation, which purity makes legal.
+- GPU consumption: uniform vs. varying columns map directly onto
+ constant buffers vs. vertex attributes.
+- A user-routable remap value (shuffle, manual orderings, an apply-remap
+ node) built on the sort machinery.