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Better Linux and OSX Support #215

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@demonixis

Hi,

For now the Linux and OSX support is pretty bad but it can improved with two things

  1. Using the distortion correction shader provided in this project
  2. By moving the window in the HDK screen position

I've implemented the OSVR SDK in my game engine and of course, RenderManager is not yet supported. BUT I was able to get distortion correction by porting your post process. Please use it when RenderManager is not available.

For the second point, we can open a new window on the location of the HMD using this API.

I can help to do that, what do you think about? Adding this will bring a better support of OSVR on Linux and it's required.

Edit: You can find a working version of the post process here.

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