diff --git a/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline.cpp b/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline.cpp index d15319fea938..e473dc434e31 100644 --- a/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline.cpp +++ b/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline.cpp @@ -18,7 +18,7 @@ class MTLCompiledGraphicsPipeline num_rtvs(pDesc->NumColorAttachments), depth_stencil_format(pDesc->DepthStencilFormat), topology_class(pDesc->TopologyClass), device_(pDevice), - pBlendState(pDesc->BlendState), + ready_(false), pBlendState(pDesc->BlendState), RasterizationEnabled(pDesc->RasterizationEnabled), SampleCount(pDesc->SampleCount) { uint32_t unorm_output_reg_mask = 0; @@ -163,7 +163,8 @@ class MTLCompiledComputePipeline : public ComObject { public: MTLCompiledComputePipeline(MTLD3D11Device *pDevice, ManagedShader shader) - : ComObject(), device_(pDevice) { + : ComObject(), device_(pDevice), + ready_(false) { ComputeShader = shader->get_shader(ShaderVariantDefault{}); } @@ -236,4 +237,4 @@ CreateComputePipeline(MTLD3D11Device *pDevice, ManagedShader ComputeShader) { return pipeline; } -} // namespace dxmt \ No newline at end of file +} // namespace dxmt diff --git a/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline_gs.cpp b/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline_gs.cpp index 7249009cbfd1..45edf09eb1fe 100644 --- a/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline_gs.cpp +++ b/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline_gs.cpp @@ -15,7 +15,7 @@ class MTLCompiledGeometryPipeline : ComObject(), num_rtvs(pDesc->NumColorAttachments), depth_stencil_format(pDesc->DepthStencilFormat), device_(pDevice), - pBlendState(pDesc->BlendState), + ready_(false), pBlendState(pDesc->BlendState), RasterizationEnabled(pDesc->RasterizationEnabled), SampleCount(pDesc->SampleCount) { uint32_t unorm_output_reg_mask = 0; @@ -172,4 +172,4 @@ CreateGeometryPipeline(MTLD3D11Device *pDevice, return pipeline; } -} // namespace dxmt \ No newline at end of file +} // namespace dxmt diff --git a/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline_tess.cpp b/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline_tess.cpp index fcf63278dfcc..a9c6c99aef64 100644 --- a/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline_tess.cpp +++ b/src/libs/dxmt-0.60/src/d3d11/d3d11_pipeline_tess.cpp @@ -17,7 +17,7 @@ class MTLCompiledTessellationPipeline num_rtvs(pDesc->NumColorAttachments), depth_stencil_format(pDesc->DepthStencilFormat), topology_class(pDesc->TopologyClass), device_(pDevice), - pBlendState(pDesc->BlendState), + ready_(false), pBlendState(pDesc->BlendState), RasterizationEnabled(pDesc->RasterizationEnabled), SampleCount(pDesc->SampleCount) { uint32_t unorm_output_reg_mask = 0; @@ -223,4 +223,4 @@ CreateTessellationPipeline(MTLD3D11Device *pDevice, return pipeline; } -} // namespace dxmt \ No newline at end of file +} // namespace dxmt diff --git a/src/libs/dxmt-0.60/src/d3d11/d3d11_shader.cpp b/src/libs/dxmt-0.60/src/d3d11/d3d11_shader.cpp index a5edbeac904d..421d1fad09f0 100644 --- a/src/libs/dxmt-0.60/src/d3d11/d3d11_shader.cpp +++ b/src/libs/dxmt-0.60/src/d3d11/d3d11_shader.cpp @@ -11,7 +11,7 @@ class GeneralShaderCompileTask : public CompiledShader { GeneralShaderCompileTask(MTLD3D11Device *pDevice, ManagedShader shader, Proc &&proc) : CompiledShader(), proc(std::forward(proc)), device_(pDevice), - shader_(shader) {} + shader_(shader), ready_(false) {} ~GeneralShaderCompileTask() {} @@ -367,4 +367,4 @@ CreateVariantShader(MTLD3D11Device *pDevice, ManagedShader shader, pDevice, shader, std::move(proc)); } -} // namespace dxmt \ No newline at end of file +} // namespace dxmt