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[Chapter 66] Wrong JSON data makes the game crash #229

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@PierreGuyot

```json
"spells" : [
{
"name" : "Zap",
"effects" : {
"ranged" : "6",
"damage" : "5",
"particle_line" : "▓;#00FFFF;200.0"
}
}
]
```

At that point, mana_cost is declared as mandatory on the Spell struct in spell_structs.rs.
Since there is no mana_cost field in the JSON file, the game crashes on start when loading the JSON data.
The final state of the code for this chapter does include this mana_cost field.

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