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Copy pathmainwindow.cpp
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359 lines (306 loc) · 10 KB
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#include "mainwindow.h"
#include "ui_mainwindow.h"
static QByteArray test(QByteArray test1, uint32_t data){
test1.append((data & 0xFF000000) >> 24);
test1.append((data & 0x00FF0000) >> 16);
test1.append((data & 0x0000FF00) >> 8);
test1.append((data & 0x000000FF) >> 0);
return test1;
}
static uint32_t FloatToBytes(float n){
return static_cast<uint32_t>(*(uint32_t*)&n);
}
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
this->MessageHandler = new MessageProcessor(this);
connect(this->MessageHandler, SIGNAL(NewSeriesReceived(int,QString)), this, SLOT(AddReceivedSeries(int,QString)));
connect(this->MessageHandler, SIGNAL(DataPointsReceived(int,QList<float>)), this, SLOT(AddDataPoints(int, QList<float>)));
QByteArray Message;
Message.append(0x01);
Message = test(Message, 0xFF);
Message = test(Message, 'T');
Message = test(Message, 'e');
Message = test(Message, 's');
Message = test(Message, 't');
Message.append(0x0A);
this->MessageHandler->AddBytesToBuffer(Message);
Message.clear();
Message.append(0x03);
Message = test(Message, 0xFF);
Message = test(Message, FloatToBytes(1.0));
Message = test(Message, FloatToBytes(1.5));
Message = test(Message, FloatToBytes(2.0));
Message.append(0x11);
Message.append(0x13);
Message.append(0x12);
this->MessageHandler->AddBytesToBuffer(Message);
Message.clear();
Message.append(0x03);
Message = test(Message, 0xFF);
Message = test(Message, FloatToBytes(1.0));
Message = test(Message, FloatToBytes(1.5));
Message = test(Message, FloatToBytes(2.0));
this->MessageHandler->AddBytesToBuffer(Message);
//Add a blank chart to keep the view from being empty
//This is not required, but makes the interface look nicer
this->AddChart("Chart1");
this->ComPort = new QSerialPort(this);
//Unsure why, but this needs to be connected like so
connect(this->ComPort, &QSerialPort::readyRead, this, &MainWindow::SerialDataAvailable);
//Refresh list of available com ports
this->on_RefreshButton_released();
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::AddTab(QString TabName)
{
Chart *ChartWidget = new Chart();
this->ui->GraphTabs->addTab(ChartWidget, TabName);
this->Charts.append(ChartWidget);
ChartWidget->SetChartName(TabName);
//Add all of the current data series to the chart
for(int i = 0; i < this->DataSeries.size(); i++){
ChartWidget->AddDataSeries(this->DataSeries[i]->name(), this->DataSeries[i]);
}
//Connect the chart's signals to the appropriate functions
connect(ChartWidget, SIGNAL(Delete(Chart*)), this, SLOT(DeleteChart(Chart*)));
}
QLineSeries* MainWindow::AddSeries(QString SeriesName)
{
//Create the data series and name it
QLineSeries *Series = new QLineSeries();
Series->setName(SeriesName);
//Add the series to every chart
for(int i = 0; i < this->Charts.size(); i++){
this->Charts[i]->AddDataSeries(SeriesName, Series);
}
//Add the series to this class
this->DataSeries.append(Series);
return Series;
}
void MainWindow::AddChart(QString ChartName)
{
this->AddTab(ChartName);
}
//Returns the index of the chart found at the pointer
// Or returns -1 if the chart was not found
int MainWindow::GetChartIndex(Chart *ChartPointer)
{
int Index = -1;
for(int i = 0; i < this->Charts.size(); i++){
if(this->Charts[i] == ChartPointer){
Index = i;
break;
}
}
return Index;
}
void MainWindow::DeleteChart(Chart *ChartPointer)
{
//Get the index of the chart being deleted
int Index = GetChartIndex(ChartPointer);
//Remove the tab from the UI
this->ui->GraphTabs->removeTab(Index);
//Remove the data from this object
this->Charts.removeAt(Index);
//Delete the chart
delete ChartPointer;
}
void MainWindow::AddReceivedSeries(int SeriesID, QString SeriesName)
{
this->SeriesIDs.append(SeriesID);
this->AddSeries(SeriesName);
}
void MainWindow::AddDataPoints(int SeriesID, QList<float> DataPoints)
{
int Index = GetIndexFromID(SeriesID);
if(Index != -1){
for(int i = 0; i < DataPoints.size(); i++){
double Data = static_cast<double>(DataPoints[i]);
int x = DataSeries[Index]->count() + 1;
DataSeries[Index]->append(x,Data);
}
}
else{
qDebug() << "Data received for " << SeriesID << " which does not exist";
}
}
void MainWindow::on_TerminalEntry_returnPressed()
{
QString Input = this->ui->TerminalEntry->text();
this->ui->Terminal->addItem(Input);
this->ui->TerminalEntry->clear();
this->ui->Terminal->scrollToBottom();
}
void MainWindow::on_AddChartButton_released()
{
this->AddChart(this->ui->ChartNameInput->text());
}
int MainWindow::GetIndexFromID(int SeriesID)
{
int Index = -1;
for(int i = 0; i < this->SeriesIDs.size(); i++){
if(this->SeriesIDs[i] == SeriesID){
return i;
}
}
return Index;
}
QString MainWindow::GetPortName(bool &Ok)
{
QString PortName = this->ui->ComPort->currentText();
if(PortName.isEmpty()){
Ok = false;
}
return PortName;
}
int32_t MainWindow::GetBaudRate(bool &Ok)
{
bool ConversionGood = false;
int32_t BaudRate = this->ui->BaudRate->text().toInt(&ConversionGood);
//If the conversion failed, or if Ok was previously false, set Ok to false.
Ok = Ok & ConversionGood;
return BaudRate;
}
QSerialPort::DataBits MainWindow::GetDataBits(bool &Ok)
{
bool ConversionGood = false;
QSerialPort::DataBits databits;
uint32_t DataBitsAsInt = this->ui->DataBits->text().toUInt(&ConversionGood);
switch(DataBitsAsInt){
case 5:
databits = QSerialPort::Data5;
break;
case 6:
databits = QSerialPort::Data6;
break;
case 7:
databits = QSerialPort::Data7;
break;
case 8:
databits = QSerialPort::Data5;
break;
default:
//Default to 8 bits on error
databits = QSerialPort::Data8;
ConversionGood = false;
break;
}
Ok = Ok & ConversionGood;
return databits;
}
QSerialPort::Parity MainWindow::GetParity(bool &Ok)
{
bool ConversionGood = true;
QSerialPort::Parity parity;
int ParityComboIndex = this->ui->Parity->currentIndex();
switch(ParityComboIndex){
case 0:
//none
parity = QSerialPort::NoParity;
break;
case 1:
//Odd
parity = QSerialPort::OddParity;
break;
case 2:
//Even
parity = QSerialPort::EvenParity;
break;
case 3:
//Mark
parity = QSerialPort::MarkParity;
break;
case 4:
parity = QSerialPort::SpaceParity;
//Space
break;
default:
//Default to no parity on error
parity = QSerialPort::NoParity;
ConversionGood = false;
break;
}
Ok = Ok & ConversionGood;
return parity;
}
QSerialPort::StopBits MainWindow::GetStopBits(bool &Ok)
{
bool ConversionGood = false;
QSerialPort::StopBits stopbits;
uint32_t StopBitsInt = this->ui->StopBits->text().toUInt(&ConversionGood);
switch(StopBitsInt){
case 1:
//none
stopbits = QSerialPort::OneStop;
break;
case 2:
//Even
stopbits = QSerialPort::TwoStop;
break;
default:
//Default to one stop on error
stopbits = QSerialPort::OneStop;
ConversionGood = false;
break;
}
Ok = Ok & ConversionGood;
return stopbits;
}
void MainWindow::on_ConnectButton_released()
{
if(this->ComPort->isOpen()){
//Disconnect
this->ComPort->close();
this->ui->ConnectButton->setText("Connect");
this->ui->StatusLabel->setText("Disconnected");
}
else{
bool Ok = true;
QString PortName = this->GetPortName(Ok);
int32_t BaudRate = this->GetBaudRate(Ok);
QSerialPort::DataBits bits = this->GetDataBits(Ok);
QSerialPort::Parity parity = this->GetParity(Ok);
QSerialPort::StopBits stopbits = this->GetStopBits(Ok);
QSerialPort::FlowControl flowcontrol = QSerialPort::NoFlowControl;
if(Ok){
this->ComPort->setPortName(PortName);
this->ComPort->setBaudRate(BaudRate);
this->ComPort->setDataBits(bits);
this->ComPort->setParity(parity);
this->ComPort->setStopBits(stopbits);
this->ComPort->setFlowControl(flowcontrol);
bool ConnectSuccessfull = this->ComPort->open(QIODevice::ReadWrite);
if(ConnectSuccessfull){
this->ui->ConnectButton->setText("Disconnect");
this->ui->StatusLabel->setText("Connected to " + PortName);
}
else{
this->ui->StatusLabel->setText("Failed to connect to " + PortName);
}
}
else{
qDebug() << "Failed to convert serial settings.";
this->ui->StatusLabel->setText("Invalid COM Settings");
}
}
}
void MainWindow::on_RefreshButton_released()
{
this->ui->ComPort->clear();
//Refresh the list of valid com ports
for(QSerialPortInfo PortInfo : QSerialPortInfo::availablePorts()){
this->ui->ComPort->addItem(PortInfo.portName());
}
}
void MainWindow::SerialDataAvailable()
{
while(this->ComPort->bytesAvailable()){
this->MessageHandler->AddBytesToBuffer(this->ComPort->read(1));
}
}