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compile & test lambda-rs (wgpu)
compile & test lambda-rs (wgpu)
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compile & test lambda-rs (wgpu)
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feat(lambda-rs): Add sound playback devices
compile & test lambda-rs (wgpu)
#491:
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feat(lambda-rs): Add sound playback devices
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#490:
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13m 41s
vmarcella/sound-playback
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feat(lambda-rs): Update pipelines to disable blending by default (#183)
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#489:
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feat(lambda-rs): Update pipelines to disable blending by default
compile & test lambda-rs (wgpu)
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feat(lambda-rs): Update pipelines to disable blending by default
compile & test lambda-rs (wgpu)
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feat(lambda-rs): Add policy to control the event loops control-flow (…
compile & test lambda-rs (wgpu)
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feat(lambda-rs): Add policy to control the event loops control-flow
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feat(lambda-rs): Add policy to control the event loops control-flow
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chore(repo): add clippy to enforce warnings before they're pushed (#181)
compile & test lambda-rs (wgpu)
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feat(lambda-rs): buffers to default to DEVICE_LOCAL as opposed to CPU…
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feat(lambda-rs): buffers to default to DEVICE_LOCAL as opposed to CPU_VISIBLE
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feat(lambda-rs): buffers to default to DEVICE_LOCAL as opposed to CPU_VISIBLE
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chore(repo): add clippy to enforce warnings before they're pushed
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feat(lambda-rs): buffers to default to DEVICE_LOCAL as opposed to CPU_VISIBLE
compile & test lambda-rs (wgpu)
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feat(lambda-rs): buffers to default to DEVICE_LOCAL as opposed to CPU_VISIBLE
compile & test lambda-rs (wgpu)
#477:
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vmrcella/default-buffers-to-device-local
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Bump rand from 0.8.5 to 0.10.0
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deps(lambda-rs-platform): Bump cpal from 0.17.1 to 0.17.2 (#179)
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feat(lambda-rs): Add 2D physics world for managing physics in 2D envi…
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Bump cpal from 0.17.1 to 0.17.2
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#473:
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Bump rand from 0.8.5 to 0.10.0
compile & test lambda-rs (wgpu)
#472:
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chore(lambda-rs): Increase code coverage for rendering (#177)
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chore(lambda-rs): Increase code coverage for rendering
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feat(lambda-rs): Add 2D physics world for managing physics in 2D environments
compile & test lambda-rs (wgpu)
#468:
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fix(lambda-rs): Respect WindowBuilder vsync in render surface configu…
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#467:
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