Context
Subject: Sable crash - EXCEPTION_UNCAUGHT_CXX_EXCEPTION in sable_rapier_x86_64_windows.dll when creating world
Hi, I'm experiencing a crash when creating a new world with Sable 2.0.1 on NeoForge 21.1.233, Minecraft 1.21.1. The game crashes immediately when the integrated server starts initializing the physics pipeline. Here are the details:
System:
- CPU: AMD Ryzen 7 9800X3D 8-Core
- GPU: AMD Radeon RX 9070 XT (driver 32.0.31021.5001)
- OS: Windows 11 64-bit (build 26100)
- RAM: 32GB
- Java: JDK 21.0.9 (Eclipse Adoptium Temurin)
Crash signature:
- Native crash (hs_err_pid*.log) with EXCEPTION_UNCAUGHT_CXX_EXCEPTION (0xe06d7363)
- Occurs in KERNELBASE.dll / VCRUNTIME140.dll when loading sable_rapier_x86_64_windows.dll
- Stack trace: dev.ryanhcode.sable.physics.impl.rapier.Rapier3D.initialize() -> RapierPhysicsPipeline.init() -> SubLevelPhysicsSystem.initialize()
Logs show:
- Event: Loaded shared library .sable/natives/sable_rapier_x86_64_windows.dll
- Then immediately crashes in native C++ code
I have already reinstalled Microsoft Visual C++ Redistributable 2015-2022 and deleted the .sable cache folder to force re-extraction, but the crash persists.
Full crash logs are available and hs_err_pid*.log files if needed. Let me know what other information you need.
Crash Report
https://mclo.gs/NOsQrEc
Context
Subject: Sable crash - EXCEPTION_UNCAUGHT_CXX_EXCEPTION in sable_rapier_x86_64_windows.dll when creating world
Hi, I'm experiencing a crash when creating a new world with Sable 2.0.1 on NeoForge 21.1.233, Minecraft 1.21.1. The game crashes immediately when the integrated server starts initializing the physics pipeline. Here are the details:
System:
Crash signature:
Logs show:
I have already reinstalled Microsoft Visual C++ Redistributable 2015-2022 and deleted the .sable cache folder to force re-extraction, but the crash persists.
Full crash logs are available and hs_err_pid*.log files if needed. Let me know what other information you need.
Crash Report
https://mclo.gs/NOsQrEc