It is a common issue in many games that text gets cut off due to the game limiting the amount of text. A workaround for that would be to have a text box (preferably customizable) that you can select a certain hooked line to go to. I would prefer to make the text box invisible other than the translated text and delete the original text to make it look as natural as possible.
I know Lunatranslator has this feature and it works there but I still need to use autotranslator alongside Lunatranslator as everything else is worse than autotranslator.
It is a common issue in many games that text gets cut off due to the game limiting the amount of text. A workaround for that would be to have a text box (preferably customizable) that you can select a certain hooked line to go to. I would prefer to make the text box invisible other than the translated text and delete the original text to make it look as natural as possible.
I know Lunatranslator has this feature and it works there but I still need to use autotranslator alongside Lunatranslator as everything else is worse than autotranslator.