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Always render entity nametags toggle - #25

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dsnsgithub merged 2 commits into
mainfrom
cursor/always-render-nametags-2580
Aug 28, 2026
Merged

Always render entity nametags toggle#25
dsnsgithub merged 2 commits into
mainfrom
cursor/always-render-nametags-2580

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@dsnsgithub dsnsgithub commented Aug 28, 2026

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Adds an Always Render Name Tags toggle under Rendering → Name Tags.

Vanilla 1.8.9 only draws custom-name nametags when the entity is the crosshair target (MobRenderer / item frames). Lunar Client skips that look-at check so named entities keep their nametags visible.

This option (off by default) does the same:

  • Named mobs show nametags without being looked at
  • Item frames with a renamed item show the hover name without being looked at
  • Player nametags, own-nametag, background, and shadow options are unchanged

Testing

  • NametagRenderingTest: 4 tests, 0 failures (look-target substitution + lang keys)
  • 1.8.9:compileJava / remapJar succeeded; Mixin AP accepted the new wraps
  • License header checks passed
  • Remapped jar contains MobRendererMixin, ItemFrameRendererMixin, NametagRendering, and the new lang keys
Open in Web Open in Cursor 

cursoragent and others added 2 commits August 28, 2026 06:43
Vanilla only draws custom-name nametags when the entity is the
crosshair target. This option skips that look-at check so named mobs
and item frames keep their nametags visible, matching Lunar Client.

Co-authored-by: Dominic Seung <dominic@seung.dev>
Co-authored-by: Dominic Seung <dominic@seung.dev>
@dsnsgithub
dsnsgithub marked this pull request as ready for review August 28, 2026 06:46
@dsnsgithub
dsnsgithub merged commit 6d7474b into main Aug 28, 2026
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dsnsgithub added a commit that referenced this pull request Aug 31, 2026
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2 participants