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[SPIR-V]
uint64_t2/int64_t2typed buffers emitted withUnknownimage formatbugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triagespirvWork related to SPIR-VWork related to SPIR-VStatus: Open.#8615 In microsoft/DirectXShaderCompiler;Enable SPIRV on ALL DXC Release Builds
enhancementFeature suggestionFeature suggestionneeds-triageAwaiting triageAwaiting triageStatus: Open.#8614 In microsoft/DirectXShaderCompiler;[SPIR-V] Validation Error: ID decorated with RelaxedPrecision multiple times is not allowed.
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triagespirvWork related to SPIR-VWork related to SPIR-VStatus: Open.#8609 In microsoft/DirectXShaderCompiler;[SPIR-V] Env Vulkan 1.1 Validation error: Bad OpSelect instruction produced with optimizations enabled.
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triagespirvWork related to SPIR-VWork related to SPIR-VStatus: Open.#8603 In microsoft/DirectXShaderCompiler;[SPIR-V][Crash] structs called RayQuery are treated as ray query types in compute shaders
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triagespirvWork related to SPIR-VWork related to SPIR-VStatus: Open.#8601 In microsoft/DirectXShaderCompiler;[linalg] Missing InterpretedVector overload of linalg::Multiply(Matrix, vector) in linalg.h
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triageStatus: Open.#8597 In microsoft/DirectXShaderCompiler;Incorrect application of semantic interpolation modifiers
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triageStatus: Open.dxil missing inlineAt in debug info for sampler annotations
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triageStatus: Open.#8592 In microsoft/DirectXShaderCompiler;Some SM69 Vectorized QuadRead and other tests fail on x86 WARP
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triageStatus: Open.#8591 In microsoft/DirectXShaderCompiler;- Status: Open.#8590 In microsoft/DirectXShaderCompiler;
- Status: Open.#8581 In microsoft/DirectXShaderCompiler;
- Status: Open.#8580 In microsoft/DirectXShaderCompiler;