Skip to content

Crash after loading new scene (Build & Edit Mode) #15

Description

@alexr4

Version : Unity3D 2017.1.1f1

Hi,

I'am creating a project where I need to have 3 differents scenes between which I ramdomly change.
In edit mode and build the application seems to crash after a certain amount of loop.
I tried to delay the spout sender creation and the crash seems to come from the spout sender creation (the scene run well during X frames then crash). The crash doesn't seems constant (sometime it happens between just two scenes, sometime after 10 scenes)

Do you have any idea to help us on that issue ?
Maybe there is a way to keep the spout sender between scene ?

Thanks

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions