Systems architect building local-first AI, autonomous pipelines, and creative real-time engines.
I am a self-taught systems architect with a background in industrial sciences and a creative practice spanning 3D, game engines, and generative media. I design systems where AI agents, local inference, and real-time tools work together as coherent, reproducible pipelines.
I care about software that remains understandable, runs close to the user, and turns ambitious research ideas into practical tools.
- Agent systems — orchestration, memory, skill graphs, evaluation, and multi-model workflows.
- Local-first AI — offline inference, voice interfaces, GPU and edge runtimes, and privacy-conscious automation.
- Creative engines — generative storytelling, procedural 3D, VR rendering, spatial media, and artist-facing tools.
- Systems software — Rust and Python backends, performance engineering, robotics experiments, and secure device communication.
| Project | Focus | Main stack |
|---|---|---|
| StoryCore Engine | Local-first pipeline that turns structured storyboards into coherent images, video, dialogue, and spatial audio. | TypeScript |
| Botte Secrète | Token-efficiency toolkit combining code audits, local-model routing, skill filtering, and automated engineering workflows. | Python |
| AIMesher | AI-first real-time generative 3D editor built around Three.js and a modular patch architecture. | JavaScript |
| FoveaCore | Experimental VR renderer combining low-poly structure, Gaussian Splatting, and procedural or neural styling. | GDScript |
| Hermes Rust Backend | High-performance inference and API backend using ONNX Runtime, Candle, Hailo-8, and multi-GPU execution. | Rust |
| RealGibberLink | Directional communication experiments using ultrasonic and optical handshakes for robotics. | Rust |
Explore all public repositories →
- Languages: Python, Rust, TypeScript, JavaScript, GDScript
- AI and inference: PyTorch, ONNX Runtime, Candle, CUDA, Whisper, local LLMs
- Creative and real-time: Godot, Unity, Three.js, Blender, ComfyUI
- Systems and delivery: Docker, REST APIs, GitHub Actions, MCP
I am open to freelance work, consulting, open-source collaboration, and technical conversations around:
- autonomous agents and local AI systems;
- creative automation and generative media pipelines;
- game, 3D, and VR prototypes;
- Rust backends and performance-focused tooling.
You can follow my work on GitHub, watch project demonstrations on YouTube, or view my ORCID record.


