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Forward Improvements - #1369

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TothBenoit wants to merge 5 commits into
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forwardWork
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TothBenoit wants to merge 5 commits into
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forwardWork

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@TothBenoit

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Light and shadow parameters are now separated, reducing memory footprint of non casting shadow lights.
Rectangle lights now use a Texture2D instead of a TextureCube.
Added ProjectedShadowMap to merge most of the code between Rectangle and Spot.
Added Rectangle and Capsule light support to forward.

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