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LegendaryGuard
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BFP
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cgame: Add confetti particle feature
Build
#432:
Commit
61985a4
pushed by
LegendaryGuard
57s
bfpr-1.1
bfpr-1.1
57s
View workflow file
cgame: Add confetti particle feature
Build
#431:
Commit
61985a4
pushed by
LegendaryGuard
1m 7s
main
main
1m 7s
View workflow file
cgame: Add confetti particle feature
Build
#430:
Commit
6620c9f
pushed by
LegendaryGuard
57s
missileArch_rnbw
missileArch_rnbw
57s
View #13
View workflow file
game: Add missileArch feature: moves the projectile like an arch acro…
Build
#428:
Commit
7b18fbb
pushed by
LegendaryGuard
1m 10s
missileArch_rnbw
missileArch_rnbw
1m 10s
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cgame: Apply hitscan with no range specifically in the explosion effe…
Build
#427:
Commit
ab378cc
pushed by
LegendaryGuard
1m 3s
main
main
1m 3s
View workflow file
cgame: Apply hitscan with chargeAutoFire in the explosion effect whil…
Build
#426:
Commit
41104aa
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LegendaryGuard
2m 15s
main
main
2m 15s
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game: Don't make reflective feature convert the weapon skin of the ot…
Build
#425:
Commit
2988cdb
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LegendaryGuard
1m 5s
main
main
1m 5s
View workflow file
game: If there's another existing weaponNum with same number as the o…
Build
#424:
Commit
b8a37e2
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1m 2s
main
main
1m 2s
View workflow file
cgame - game: Apply noExplosionSound with noExplosion conditional cor…
Build
#423:
Commit
6ff35bd
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1m 8s
main
main
1m 8s
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game: Avoid forcefield attack type without chargeAttack and chargeAut…
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#422:
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4f444bc
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1m 8s
main
main
1m 8s
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cgame - game: Fix bounceFriction being 0 at VectorScale and remove un…
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#421:
Commit
b78beef
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1m 7s
main
main
1m 7s
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q3_ui: Replace .menu music format to normal ones in order to run succ…
Build
#420:
Commit
178a777
pushed by
LegendaryGuard
1m 4s
bfpr-1.0
bfpr-1.0
1m 4s
View workflow file
q3_ui: Replace .menu music format to normal ones in order to run succ…
Build
#418:
Commit
178a777
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1m 1s
main
main
1m 1s
View workflow file
q3_ui: Replace .menu music format to normal ones in order to run succ…
Build
#417:
Commit
c98a097
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59s
atk_weapon_cfg
atk_weapon_cfg
59s
View #12
View workflow file
vscode: Change BFP to BFPR due to stable release
Build
#416:
Commit
0f75ccd
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1m 11s
atk_weapon_cfg
atk_weapon_cfg
1m 11s
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docs: Correct legal warning
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#415:
Commit
d1bda34
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1m 1s
atk_weapon_cfg
atk_weapon_cfg
1m 1s
View workflow file
game: Disable unused health items in the bg_itemlist
Build
#414:
Commit
a8e5376
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LegendaryGuard
1m 6s
atk_weapon_cfg
atk_weapon_cfg
1m 6s
View workflow file
cgame - game: Refactor bfpWeaponCfgDef_t to bfpWeapon_t and most of i…
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#413:
Commit
19a769e
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1m 23s
atk_weapon_cfg
atk_weapon_cfg
1m 23s
View workflow file
docs: Add details about CREDITS menu, rename title, add persons from …
Build
#412:
Commit
a500c87
pushed by
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4m 34s
atk_weapon_cfg
atk_weapon_cfg
4m 34s
View workflow file
game: Move patched Q3e custom functions from q_shared.h to bg_public.h
Build
#411:
Commit
5a60a65
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5m 22s
with_mp3
with_mp3
5m 22s
View workflow file
docs - cgame - game: Adjust flash, firing flash and missile scales/si…
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#405:
Commit
2576b9f
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1m 5s
atk_weapon_cfg
atk_weapon_cfg
1m 5s
View workflow file
docs: Add the difference about beam trail in a missile attack type
Build
#404:
Commit
39fd870
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1m 4s
atk_weapon_cfg
atk_weapon_cfg
1m 4s
View workflow file
cgame: Move aura functions in one file to keep code maintainability, …
Build
#403:
Commit
f687723
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LegendaryGuard
1m 9s
atk_weapon_cfg
atk_weapon_cfg
1m 9s
View workflow file
cgame - game - q3_ui: Clean up the code about unused functions and ol…
Build
#402:
Commit
264928c
pushed by
LegendaryGuard
6h 0m 17s
atk_weapon_cfg
atk_weapon_cfg
6h 0m 17s
View workflow file
cgame - game: Force weapon selection to the unlocked weapon slot when…
Build
#401:
Commit
f512b25
pushed by
LegendaryGuard
1m 18s
atk_weapon_cfg
atk_weapon_cfg
1m 18s
View workflow file
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